Status: Released
Genre: Tactical RPG / Roguelike / Dark Fantasy
Engine: Unity
Team: 3 specialists
Development: Jul 2024 — Sep 2024
Client: Gromov Studio
Dark Times is a dark fantasy tactical RPG combining turn-based combat, progression systems, and narrative-driven structure within a short-session gameplay format.
The project was focused on transforming a mechanically driven battle experience into a cohesive emotional journey, while improving player engagement with core systems such as progression and in-game economy.
https://youtu.be/d3U6c8jXXIk?si=4FQah3oWb9YbqYhE
The primary objective of the engagement was to: