Status: In Development
Genre: SLG / Tower Defense
Engine: Unity 6
Team: 3 specialists
Development: Feb 2026 — Now
Platforms: [](https://store.steampowered.com/app/3026070/The_Nick_Chapter_1_DEMO/?)Mobile
Client: zver8323
GONE BY DAWN is a mobile strategy concept (SLG / Tower Defense hybrid) developed as an outsourcing project for a client seeking to enter the zombie-survival market with a more accessible and differentiated product.
The project focuses on combining short-session gameplay with long-term progression systems, while introducing a unique day/night structure that blends base-building strategy with active combat scenarios.
The concept was delivered as a scalable production-ready foundation, including gameplay systems, progression design, visual direction, and a multi-phase development roadmap.
The client’s initial request:
The project required: